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Gauntlets PvP Combo Chart (July 2026)
Updated on 2026-07-29: Heavenwill Gauntlets bread-and-butter routes, infinite stalls, and ~10s climb strings for Arena.
Route | When you use it | Input string |
|---|---|---|
B&B Catch (no Intoxicated) | You land Q first | Q → Parry cancel (after bird) → Fire Breath → RR DP DP RR DP DP |
B&B Catch (Intoxicated) | You already drank | Same string; Parry cancel stays useful for action freedom |
Mid-combo Drink Setup | You catch with R, no Q, no Intoxicated | RR → Parry-cancel DP → RR → Fire Breath → Parry → RR → DP string |
Special Re-catch | Special knocks them out of range | Special → RR (Heavy mini-lunge) → convert into B&B |
Special → Soaring | You want a hard stagger into air pressure | Special → Soaring Spin → R / light follow-ups |
Infinite A | Stall Special, Q, or Vitality | Light to 6 stacks → RR → Light to 6 → RR (loop) |
Infinite B | Easy rhythm stall | Heavy → Light (loop) |
Infinite C | Alternate stall | RRR → Light (two punches on one click) → loop |
Climb String 1 | Neutral into burn loop | RR → DP → Parry → RR → Fire Breath → Parry → RR → DP DP → repeat to Execute |
Climb String 2 | You open with Martial Skill | Q1 Q2 → Parry → Fire Breath → Parry → RR → DP DP → repeat to Execute |
Climb String 3 | Full utility route | Q1 Q2 → Parry → Frog → Parry → Special → Soaring Spin → RR → Fire Breath → Parry → RR → DP DP → Execute |
Climb String 4 | Light-chain into Free Morph | Full Light Chain → Special → Full Light Chain → Free Morph → Parry → Q1 Q2 → Flame Breath → Execute |
Notation
Label | Meaning |
|---|---|
Q | Martial Skill (Heavenwill Gauntlets) |
R / Heavy | R skill; RR = two Heavies |
Light | Light attack string (Righteous Reign loop) |
Special | Special Skill (hard stagger; also sets 5 light stacks) |
Tab | Tab skill |
Fire Breath / Flame Breath | Dragon’s Breath |
DP | Drunken Poet (Intoxicated state) |
Parry | Parry cancel (cuts recovery; Q damage still lands) |
Free Morph | Dual-weapon / morph cancel used in long routes |
Execute | Finisher window once the loop has burned them down |

Where Winds Meet Top Up
How Gauntlets Work in PvP
Heavenwill Gauntlets sit on the Melee DPS · Bamboocut-Kite path. In Arena you live on close pressure: stack lights, drink into Intoxicated, burn with Fire Breath, then loop RR + DP while the target stays on fire.
Core resources you track:
Heaven’s Will: built by Falcon’s Pursuit / Wicked Defiance style follow-ups; spent on charged tools such as Vile Condemned.
Intoxicated: first DP or Fire Breath drink unlocks instant casts of both. Without it, both animations sip alcohol first and eat your window.
Light stacks (5 / 6): 6 summons the bird; 5 stores a lunge after you dodge-save the buff.
Vitality: DP eats Vitality per strike; infinites exist so you can wait it out.

Light Attack Stacking
Light in the air builds a bar buff. Dodge to store it for 4 to 5 seconds.
Stack | What you get |
|---|---|
5 | Store + lunged light |
6 | Press light → bird follow-up |
Fast ways to hit 5 in neutral:
RR → Light Light → store (dodge)
RRR → store
Special Skill → store (Special sets 5 even in neutral)
Q adds zero stacks. Treat Q as a catch tool.
Gauntlets Dodge Counter
Perfect dodge flips your next light into an instant strike with Martial Skill properties. It beats answers that lack Tenacity. The dodge itself carries Tenacity; delay the follow-up for a second to bait players who respect the first window.

How to Practice These Combos
Open Training Terrace / Training Settings and turn on Damage Statistics so you can see combo length and Total DMG.
Drill notation once: Q, R, Special, DP, Fire Breath, Parry cancel.
Land Intoxicated on purpose. First drink is slow; every drink after that should feel instant.
Practice Q → Parry cancel after the bird → Fire Breath → RR DP DP RR DP DP until the Parry lands while Q still deals damage.
Add the mid-combo drink: RR → DP on the Parry frame → RR → Fire Breath → Parry on hit → RR → DP DP. RR DP DP only confirms if they are already on fire.
Pick one infinite (6-light / RR loop is the cleanest) and use it only when Special, Q, or Vitality is offline.
Layer a full climb string. Aim for ~10s of locked pressure before Execute.
If you fight on a female body type in War of the Worlds B, reset alignment with Special before the 3rd/4th DP. Female DP tracking drifts; the 4th hit whiffs when they slide sideways.

Gear and Weapon Pairing Notes
You unlock Gauntlets through the Mohist Hill reputation shop on current clients. Rope Dart / Skygrasp pieces still pair into the Bamboocut-Kite kit. Climbing accounts often keep Heavenwill Gauntlets next to Skygrasp Rope Dart or Nameless Spear at cap level.
PvP-oriented rolls players chase:
Boots / Bracers: Boost vs. Player Units
Helmet / Chest: Single Target Mystic Skill Damage
Bracers: Gauntlets Martial Art Damage (beats generic All Martial Arts when you main fists)
High Arena loadouts: Etherwrath (left slots) + Calmwaters (right slots) when twinblade hybrids share the kit
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How to Get More Arena Wins with Gauntlets
Live in their face. Heavies carry a mini-lunge; RR re-catches after Special knockback.
Keep Intoxicated up. Fire is the gate for the RR DP DP confirm.
Parry cancel Q even when you already have Intoxicated. You keep the damage and regain agency if they Parry your Q.
Stall with an infinite instead of dropping the string when Vitality or Special is short.
On female DP tracking issues, Special Skill is the cleanest reset; R or light strings work as backups.
Lab the climb strings before ranked. If your Parry timing breaks under pressure, the 185k / 12.9s training route will not convert.

FAQ
What is the best Gauntlets PvP combo in Where Winds Meet?
Start with the bread-and-butter catch: Q → Parry → Fire Breath → RR DP DP RR DP DP. Once that confirms, run Climb String 1 or 2 until Execute. Those are the routes used to push Mythic 1v1.
How do I stack light attacks on Gauntlets?
Build stacks with lights, then dodge to store the buff for a few seconds. Hit 5 with RR + lights, RRR, or any Special. Hit 6 when you want the bird. Q does not build stacks.
Why does Drunken Poet miss on a female character?
In War of the Worlds B, female DP tracking trails male tracking. The first two hits can land while the opponent drifts; the fourth whiffs. Reset with Special Skill (or R / light) before the third and fourth DP.
Do I need Intoxicated for Gauntlets combos?
Yes for the confirm loop. Without Intoxicated, DP and Fire Breath drink first and lose tempo. With Intoxicated you cast both instantly and can set fire inside the RR string after a Parry cancel.
Where can I buy Where Winds Meet Echo Beads safely?
Use XPTopup Where Winds Meet Top Up. Enter UID, pay, and receive Echo Beads without handing over your game password.
Conclusion
Gauntlets PvP in Where Winds Meet rewards stack control, Intoxicated uptime, and Parry-cancel discipline. Keep this combo chart bookmarked, drill the B&B catch into one climb string, and come back when we update the table after the next Arena shift. When your kit needs Echo Beads, top up on XPTopup.








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