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Wuthering Waves Best Graphics Settings for FPS | July 2026

Wuthering Waves best graphics settings for FPS start with one idea: cut the expensive options, keep the ones your eyes notice in motion. This page lists a mid-range PC preset for Version 3.5 that holds 100–120 FPS at ultrawide 1440p while close and mid-range scenery stays sharp. We refresh the tables when Kuro ships new graphics toggles.

Rayn AdamRayn AdamLast updated: 2026-07-23

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Wuthering Waves Best Graphics Settings Chart (July 2026)

Updated on 2026-07-23: Locked the Version 3.5 balance preset for RTX 30-class GPUs, plus the NVIDIA App DLSS Preset L step.

Reference PC (mid-range, DX12):

Component

Spec

CPU

Intel Core i7-12700F

GPU

NVIDIA GeForce RTX 3060 Ti

RAM

32 GB DDR4-3200

Storage

SSD

Target output

3440×1440 Full Screen, 120 FPS cap

On that kit, the preset below holds a Smooth in-game load and lands 100–120 FPS in open fields, forests, and water vistas. Drop to 1440p or 1080p if you want more headroom and lower VRAM use.

Wuthering Waves PC specs for best graphics settings FPS guide

Core preset (copy these first)

Setting

Value

Why

Graphics Quality

Balanced, then Custom

Trades distant LOD for big FPS; near/mid scenery stays clean

Screen Mode

Full Screen

Exclusive GPU path, less compositor hitch

Resolution

Native (e.g. 3440×1440)

Match your panel; lower res if VRAM is tight

Frame Rate

120

Caps load vs uncapped GPU burn

V-Sync

Off

Cuts input lag; use a frame cap instead

Special Effects Quality

High

Keeps combat VFX readable

Shadow Quality

Medium

Big FPS return for a small look hit

LOD Bias

High (Medium if textures blur; Ultra at 8 GB+ VRAM)

Matches VRAM, not a vanity Ultra

Capsule AO

Low

Cheap AO cut

Volumetric Fog

High

Fixes foliage pixel noise when set too low

Volumetric Lighting

On

Keeps god rays and depth

Motion Blur

Off

Cleaner motion, free clarity

Anti-aliasing

Off

Redundant when DLSS is on

Bloom

On

Soft light without heavy cost

Crowd Density

Low

Fewer world NPCs; Medium if towns feel empty

Enemy Hit Flash

On

Combat feedback

Damage Numbers

Off

Less UI noise in long fights

Physics-Based Animation

On

Hair/cloth stay alive

Auto Exposure

On

Outdoor lighting stays stable

Render Distance

Default

Leave alone unless you still stutter

Anisotropic Filtering

Small FPS save; raise later if ground textures smear

NVIDIA DLSS

On

Main FPS lever on RTX

Super Resolution

Performance

Pair with Sharpening at 1

Frame Generation

Off

Prefer real frames for combat feel

Ray Tracing

Off

Largest free FPS reclaim on mid GPUs

Wuthering Waves Balanced preset FPS vs distant detail tradeoff

What Balanced costs vs keeps

  • Costs: softer distant cliffs, more pop-in, flatter far foliage

  • Keeps: sharp close textures, lively mid-range bushes, strong volumetric light shafts

Wuthering Waves shadow quality Medium special effects High settings

NVIDIA App: DLSS Preset L (outside the game)

Force the newer Super Resolution model in the NVIDIA App:

  1. Open NVIDIA AppGraphics

  2. Select Wuthering Waves (or Global Settings)

  3. Open DLSS Override → Model Presets

  4. Set Super Resolution to Preset L

  5. Apply, then relaunch the game

Use in-game DLSS On → Super Resolution: Performance → Sharpening: 1. Leave Frame Generation closed. On RTX 20/30 cards, Preset L can cost a few frames vs older models; if the Smooth bar flips to Laggy, try Preset K or drop Super Resolution one step.

Wuthering Waves NVIDIA DLSS Performance ray tracing off settings

Global Filter (optional color grade)

Apply this after the FPS table, not instead of it:

Control

Value

Preset

Vivid

Filter Intensity

25

Shadows

−40

Bloom

10

Vignette

0

Film Grain

0

Color Palette

around (−5, −2)

Wuthering Waves Global Filter Vivid color settings

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How to Apply Wuthering Waves Best Graphics Settings

  1. Step 1: Launch WuWa → Settings → Graphics. Set Graphics Quality to Balanced, Screen Mode to Full Screen, then switch the list to Custom.

  2. Step 2: Copy the core table: 120 FPS, V-Sync Off, Shadows Medium, Effects High, Volumetric Fog High, Crowd Density Low, AA Off, Ray Tracing Off.

  3. Step 3: Turn NVIDIA DLSS On, Super Resolution → Performance, Sharpening → 1, Frame Generation → Off.

  4. Step 4: In NVIDIA App, set DLSS Override Model Preset → Super Resolution → Preset L, then restart the game.

  5. Step 5: Walk a busy outdoor route for two minutes. If Current Setup Load stays green (Smooth) and combat feels stable, save. If it flips to Laggy, drop LOD Bias to Medium or Super Resolution one tier before you touch Effects.

Wuthering Waves anti-aliasing off when using DLSS tip

What This Preset Looks Like In Motion

Open-world vistas at 3440×1440 with DLSS Performance + Preset L still read as high-detail at normal play distance. Far rock stacks soften first; grass under your feet and character materials stay crisp. Forest paths keep volumetric sun beams. Water reflections and pink blossom trees hold up at ~100–120 FPS on an RTX 3060 Ti class card.

Wuthering Waves ultrawide vista with DLSS Performance FPS overlay

Wuthering Waves forest volumetric lighting at 100 FPS

Wuthering Waves water landscape graphics showcase high FPS

How to Push FPS Further

  • Close Chromium piles, overlays, and launchers before you load into dense cities.

  • Update the Game Ready driver from NVIDIA, not Windows Update alone.

  • Prefer Full Screen over Borderless when you chase a hard FPS floor.

  • Cap FPS a few frames under your refresh rate if you see tearing with V-Sync off.

  • Keep textures/effects high; cut shadows, RT, crowds, and AA first (PC Game Check’s 2026 FPS guide maps the same cost order).

  • Saving Lunites for a banner week? Grab them on XPTopup Wuthering Waves top up with User ID checkout, then spend playtime on the preset above instead of mall queues.

FAQ

What are the best Wuthering Waves graphics settings for FPS in 2026?

Balanced as the base, then Custom: Shadows Medium, Effects High, Volumetric Fog High, Crowd Density Low, AA Off, Ray Tracing Off, DLSS Performance with Sharpening at 1, Frame Generation Off. Force Preset L in the NVIDIA App. On RTX 30-class cards in Version 3.5, this is the setup that stays Smooth at ultrawide 1440p.

Should I turn on Ray Tracing in Wuthering Waves?

Only if your GPU sits well above the game’s recommended tier and you already hold your target FPS with RT off. On RTX 3060 Ti class cards, RT off is the difference between Smooth and Laggy at ultrawide 1440p.

Does DLSS ruin Wuthering Waves graphics?

Performance mode with Sharpening at 1 and NVIDIA App Preset L keeps close and mid-range detail. You lose stretch only at extreme distance. Quality/Balanced modes look sharper if you already clear 90+ FPS and want less upscaling.

Why set Volumetric Fog to High if I want more FPS?

Low fog can leave foliage looking blocky and noisy. High fog cleans that artifact and still costs less than Ray Tracing or Ultra shadows. Cut Crowd Density and Shadows before you touch fog.

Can I buy Wuthering Waves Lunites without sharing my password?

Yes. XPTopup asks for User ID and Server only. Packs and the Lunite Subscription credit in minutes after payment.

Conclusion

Bookmark this Wuthering Waves best graphics settings page and re-check it after big PC patches. Copy the July 2026 table, force DLSS Preset L, keep Ray Tracing off, and walk an outdoor route until the load bar stays Smooth. When a Convene opens and you need Lunites fast, top up on XPTopup and jump straight back into the fight.

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